The internet has changed the world. You no longer have to go outside to go shopping. Simply select what you want on the Internet and what you want will come to you at home. The same applies to online games of chance like agen bola. Those who want to gamble for money no longer have to go to a slot machine hall or casino. The virtual variants of casino or slot machine games are just a few clicks away – and can also be accessed via mobile devices, 24 hours a day, seven days a week.
Player protection on the World Wide Web
It is understandable that addiction experts have long been wondering how players can be effectively protected from the risks associated with online gambling. Player protection measures from the “real” world, such as the blocking system in licensed games of chance or requirements in gambling halls, can understandably not so easily transferred to the range of games on the Internet.
Can the world of gambling be tamed at all on the World Wide Web? Yes, there are regulations that can at least contain the risks of online gambling.
Some things are different in Switzerland
While online games of chance are prohibited in Germany, they are operated by two lottery companies in Switzerland and casinos in Switzerland will soon be able to offer their games online. It is also forbidden to take part in internet games of chance offered by foreign providers. So there are regulated online gambling offers in Switzerland.
Limits: voluntary or mandatory?
Both time and financial limits are accepted by the players – but only under one condition: In their opinion, it should be left to the individual player himself or herself whether he or she chooses the limit option or not. In plain language this means: limits yes, but only voluntarily. This view is justified, among other things, by the fact that the available play money is very different from person to person and therefore you cannot set a certain amount in advance.
Messages tailored to the person could help
Messages that gave players personal feedback about their gaming behavior, for example, how much time they had already spent playing and what sums of money they had already spent, had a positive effect.
It must be noted that player protection on the Internet is and will remain a difficult undertaking.